Lot’s of improvements with this one! Red5 Pro 3.4.0 introduces a Simple Authentication Plugin which provides an easier way to prevent unauthorized users from creating streams. Additionally, we have added shared objects support for HTML5 and mobile platforms. Red5 Pro’s SharedObjects are based on RTMP’s Remote SharedObject started by Adobe. We’ve made it accessible to… Continue reading Red5 Pro Release – Server, iOS, Android and HTML5
Category: Uncategorized
WebRTC Security: CORS, DTLS, SRTP, OMG!
The web isn’t as simple as it used to be. The days of uploading a simple HTML page you coded in Notepad (or BBEdit) and uploaded via FTP to your WebServer are over. Even JavaScript isn’t the simple language it started as (who’s using the once ubiquitous JQuery these days?). The modern day JavaScript development… Continue reading WebRTC Security: CORS, DTLS, SRTP, OMG!
It’s a WebRTC World
It doesn’t seem that long (for some of us at least) but 2017 marks the 10 year anniversary of the iPhone. The past decade has seen sweeping shifts in how we communicate with each other and interact with our surroundings. While the 20th century ended with the innovation of the internet, the 21st has brought… Continue reading It’s a WebRTC World
Google Hangouts API To Be Shut Down
You had date night all planned out. You picked out the perfect movie, you have the right clothes, and you even did laundry a day early (now it’s clean and dry). You scouted out a little, hidden gem; a pizza place where everything is made from scratch, with pies the size of small planets. Everything… Continue reading Google Hangouts API To Be Shut Down
Network, Resolution and Preset Dimensions
When I was young, my mother (and The Rolling Stones) often told me “You can’t always get what you want”. Come to think of it, my mom (and Mick Jagger) still tells me that. A cornerstone of parenting philosophy, this concept applies equally to life decisions, demands for a second slice of cake or even… Continue reading Network, Resolution and Preset Dimensions
Is 4K Practical?
Have you ever bought a tv with the very latest in super-premium, mind-blowing display technology only to realize that it’s almost too cutting edge? You turn it on and it’s amazing! Any more detail and you’d be seeing into another dimension. Then your internet takes a nap and you realize that even though you have… Continue reading Is 4K Practical?
WebRTC vs. RTMP – Which Protocol Should You Choose for Your Live Streaming App?
Live video streaming is taking off like crazy, and you want to get in on this new technology by building your own cat streaming app. "Periscope for Cats will be the next big thing" you say. You start looking into what’s out there for a software developer to build on, and immediately are inundated with… Continue reading WebRTC vs. RTMP – Which Protocol Should You Choose for Your Live Streaming App?
Red5 Pro Release 3.0 – WebRTC Scaling
March is traditionally the month where people start breaking their New Year Resolutions. Not Red5 Pro. We’ve persevered to reach our goal of improving the performance of our WebRTC implementation. While some abandoned their treadmills, we slimmed down our CPU usage to make Red5 Pro more scalable. As home gyms (still unassembled) were hidden in… Continue reading Red5 Pro Release 3.0 – WebRTC Scaling
Stream It Your Way
Since the onset of the Industrial Revolution, today’s workforce has become increasingly focused and specialized (especially in the tech field). Sometimes, it can appear that you have just two options; learn a whole lot about one thing or learn a tiny bit about lots of things. Either way, it’s a fact that you can’t do… Continue reading Stream It Your Way
More Time to Save Money
Yesterday, Amazon Web Services experienced an outage in its eastern U.S. region. So that, quite obviously, caused a stir. It was a blackout. Like, medieval, Dark Ages blackout. Everything was broken, people were crying, there was looting… OK. Maybe it wasn’t that bad but it sure did mess things up. As such, some developers could… Continue reading More Time to Save Money