Live-streaming is hard. If only someone could walk you through setting everything up and guiding you through the requirements. Perhaps there’s a video tutorial, or even better, a video tutorial with corresponding documentation. Luckily, Red5 Pro has you covered. Announcing the Red5 Pro Developer Series. We’ve already published some video guides, but now we’ve added… Continue reading Get Started Now: Red5 Pro Developer Series
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Nerds With Crayons: Red5 Pro and Radio Entrepreneurs
Recently, our CEO Chris Allen sat down with Jeffrey Davis on Radio Entrepreneurs where he discussed the roots of Red5 Pro, the future of live-streaming, and how he is handing out crayons to technical nerds. You can watch a video preview down below or follow this link for the full interview.
Why Periscope’s “Low-Latency” HLS Is Still Too High
How low can you go? Not low enough. At least with HLS that is. The engineers over at Periscope have described their process for getting HLS latency down from 10 seconds to between 2-5 seconds using a technique they call Low-Latency HLS (LHLS). Two seconds? I mean that’s kinda low. Sort of like your friend… Continue reading Why Periscope’s “Low-Latency” HLS Is Still Too High
Top Ten Applications for Low-Latency Live-Streaming
It may sound obvious, but live video should be live or at least nearly instantaneous. However, that’s not always the case, especially if you are not using Red5 Pro. For many applications, the delay (latency) between the broadcaster sending out content and the subscriber receiving that content can make for a negative user-experience. The following… Continue reading Top Ten Applications for Low-Latency Live-Streaming
Red5 Pro Release – Secure Proxied Websocket Calls
Introducing Red5 Pro Version 3.5.0! This update introduces huge improvements in our autoscaled solution for WebRTC. We now support secure proxied Websocket calls through the Stream Manager so that you only need to install an SSL cert in one place. This simplifies large scale deployments significantly given WebRTC’s complex security requirements. On the iOS and… Continue reading Red5 Pro Release – Secure Proxied Websocket Calls
Red5 and Limelight – Partners in Live-Streaming
The best teams are those that combine the talents of some, with the skills of others to improve the unit as a whole. This facilitates complementary attributes to leverage the abilities of individuals for maximum productivity. OK, I can see you rolling eyes from here. While a bit heavy on the motivational speaker jargon, the… Continue reading Red5 and Limelight – Partners in Live-Streaming
Flash: Rest in Peace
Adobe just announced that they are slating the Flash player for a 2020 execution. This official confirmation of an unofficial consensus firmly hammers the last nail in the coffin of the Flash era of video streaming. Hate it or love it, no one can deny its impact on the Web today. At one point, it… Continue reading Flash: Rest in Peace
The History of Web Video King YouTube and the Usurpers
In the beginning, there was a mighty king who forged an empire of unimaginable splendor and wealth. The name of this all powerful king? He was known as … YouTube. In the year 2012 AD, YouTube set out on a journey to blaze a righteous path to live-streaming prosperity. Eventually, he would team up with… Continue reading The History of Web Video King YouTube and the Usurpers
WebRTC Failover: What Is It and How Does It Work?
WebRTC is enjoying an ever-expanding influence over the tech market in general and live-streaming specifically. From increased security to plug-in free communication, we’ve covered the many benefits of WebRTC. However, not all platforms support it. As a server-side media processor, Red5 Pro can effectively handle streams from different sources and networks so that video and audio… Continue reading WebRTC Failover: What Is It and How Does It Work?
Native vs. Web Apps
Mobile phone use is fairly widespread. While that statement contends for the understatement of the year, it remains a prominent driver of economic growth. As we have mentioned before, smartphone usage accounts for an average of 70% of total online use in many countries. So it is without question that there is a very large… Continue reading Native vs. Web Apps