August is here and has brought the full heat of summer with it. Rather than broiling on stovetop sidewalks, we’ve decided to stay indoors. As such, one of our team members, Rajdeep, created a series of tutorials. Even though we already have a few walkthroughs in the Developer Series, these focus specifically on Windows installations.… Continue reading Basic Windows Installation Guides
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Why Transcoding and ABR Require Autoscale
Oftentimes we are asked how to deal with poor network conditions. One answer is to use Cauldron, our new Transcoding Solution. Cauldron allows the user’s device to respond to poor and changing network conditions. It does this by creating multiple resolutions so that the client will automatically select the best quality for the current network… Continue reading Why Transcoding and ABR Require Autoscale
3 Ways Video Game Streaming has Improved
The championships have begun. Fans file into their seats, filling the stadium with electric anticipation. Viewers at home tune in ESPN to catch the action. The crowd jolts into cheers as the elite players enter the field and take their positions. Combat begins as the contenders spark into action. With finely tuned, reflexes and trained… Continue reading 3 Ways Video Game Streaming has Improved
Surface Layers and the Live Streaming Android SDK
With great power comes great responsibility. OpenGL (while not a superpower per se) is still a mighty library capable of great things. However, like a Hulk temper tantrum, a lack of control can have bad results. With this in mind, we would like to share some tips about working with OpenGL and surface layers so… Continue reading Surface Layers and the Live Streaming Android SDK
Google and Red5 Partnership
Red5 is now an official Google partner! Yes, that Google. You know, that big company with a giant, globally dispersed, cloud computing platform (among many, many other things). Those guys. With lower bandwidth costs, fast VM spin-up times and an ever-expanding network of servers, Google is a perfect partner for Red5 Pro. The best part?… Continue reading Google and Red5 Partnership
New Red5 Pro Benchmarks
In preparation for the summertime swimsuit season, we’ve been slimming down and toning up. Well, actually, we’ve been sitting down at our computers all day, but the software… oh yeah. Red5 Pro is looking F-I-N-E, fiiine. The new release was more than just live transcoding and bug fixes. We’ve also streamlined the software to run… Continue reading New Red5 Pro Benchmarks
Red5 Pro Release 5.0.0
It may be summer here in Boston, but that hasn’t slowed down our constant work to improve Red5 Pro. No beach days for us! So here it is, the 5.0.0 server release. Loads of fixes and improvements including Vp8 transcoding, memory utilization, auth/validation on HLS Subscribers, iceTransport configuration, "zombie" stream reaping, and lots more. OH!… Continue reading Red5 Pro Release 5.0.0
Why WebRTC Live Streaming Needs Media Servers
As one of the top WebRTC experts in the world, we listen closely to what Tsahi Levent-Levi has to say on his site BlogGeek.me. Tsahi always posts informative articles, and he’s even penned (keyboarded?) [one for us](/blog//guest-post-tashi-levent-levi-webrtc-scaling-challenges/). However, we would like to add a point of clarification to one of his recent posts on requiring… Continue reading Why WebRTC Live Streaming Needs Media Servers
Top 5 Use Cases for Live Streaming Video Software
Live streaming is a rapidly growing segment of the Tech Industry. With faster and more reliable streaming, adding live video to different use cases is becoming more common. Let’s take a look at some of the most popular. Interactive Game Shows: The explosive growth of this interactive, live-action trivia app has given rise to a… Continue reading Top 5 Use Cases for Live Streaming Video Software
5 Observations on the Quest for Low Latency Video Streaming
Who is live streaming? Who drives the video streaming market? Where are the current potholes? How will we meet the rising demand for real-time latency? These are a few of the topics covered last month at the Streaming Media East conference on a panel discussion with our CEO and Co-Founder Chris Allen, VP of Architecture… Continue reading 5 Observations on the Quest for Low Latency Video Streaming